The more samples I use to render, the more of these red and yellow spots appear on the iris. Why?
UPDATE: changing the lights from point to area seems to get rid of the artifacts
My shaders:
The more samples I use to render, the more of these red and yellow spots appear on the iris. Why?
UPDATE: changing the lights from point to area seems to get rid of the artifacts
My shaders:
Almost look like the black guy on incredible