Good morning,
I’m following Grant’s course on the stylized turret. My .blend has many different objects with a single UV map and texture map. I’ve started painting in Blender.
I wanted to export and finish painting in Substance Painter to get used to that workflow, and because I can add details like stylized snow pretty easily with Painter.
So, I exported all of the turret objects as .fbx and imported them into Painter, then I imported what I’d painted so far in Blender as an image texture. No problem.
My trouble is - in Substance Painter, I can’t seem to select individual objects to paint - I’m always painting on everything I exported from Blender. In Blender, you can select by object by going into object mode, or quick-select them with so paint doesn’t spill over onto other non-selected objects.
Any help is appreciated. Thanks. : )