Realm Rush: Raj’s Peril | ShareMyGame.com
Can you please playtest this and give me feedback?
I tested it, its good, but any good game needs a good UI, the game just starts, no man menu, no pause screen, I have no idea how much does it cost to place my defender, how much is my health, how much is my enemy health, wich wave I’m currently in. there is no visual effects, no sound system, these all things plays a role on the player experiment. I understood this consepts making my firs game ever wich was based on project boost here Weird Space
I moved this to unity from the blender section. No idea if right but it is not a blender topic.
Thank you! The game evoked old RuneScape loading music; something like that could work for the next iteration.