Realm Rush Level Design Attempt

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I like it, it’s got some good flow to it.

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Thanks :slightly_smiling_face:

How did you get the asset blocks to snap to grid?

When i put the script on enemy block for example… i can’t lower the y value to line up with others…

Thanks

Scene looks GREAT!

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Hi Steve, sorry for the late reply.

I used CubeEditor.cs script to snap the asset blocks, so when I apply it to the block asset,
the y value automatically set and fixed to 0.

Maybe it has something to do with your CubeEditor.cs?

In my CubeEditor.cs -> SnapToGrid() :
image

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