As part of this project we have setup a NavMesh for the aliens to navigate in. It has area where aliens can move in and areas where aliens can’t (like the rocks).
I was wondering if it’s possible to randomly spawn health items around areas we can move in? (I want to do something like if X number of aliens are killed then spawn a health item randomly)
I try to do it but I think it’s a volume we directly drag into so I am not sure how to even reference it in blueprint.