Random faces gets deleted while sculpting. Needs help!

I am sculpting my orch, but sometimes many faces some areas gets deleted just by selecting the other part of orch structure.

This weird thing is happening due to which i have to often lose my progress.

Anyone who can help ?

I’ve had that happen a couple of times… I’m not sure what causes it but I find Face Sets->Init Face Sets->By Loose Parts fixes it.

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Its a bug with dynotop.
It solves once we have joined all the objects together but i think it just does not like them being separate.

Saving and then reloading also cures the issue as well.

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Thanks alot for answering the query. Yes saving and reloading solved it.

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