Hello Smart and Creative People in this amazing community.
as a person who is leaning towards the programming side of game development I realized that whenever I learn something new from the lectures I start to find solutions to previous issues I couldn’t fix back when I didn’t have the knowledge.
these challenges get really stuck in my brain and SOMETIMES, I just like to come up with ideas and challenges that won’t necessarily be used in a specific game but just find it smart to solve them.
I would like to know what’s your take on this idea of creating or finding challenges and make them work using C# and Unity.
BTW I started screen shooting the solutions in case I wanted the Ideas later on in my game dev journey.
Here are some examples:
- Print a Message after x Seconds using only Update().
- Print a Message after x Seconds using Update() + Coroutines