Hai,
I encountered an issue while following Lecture 93 on Blueprint Callable. Everything was going perfectly until this point, but suddenly, #include in both Grabber and Mover started showing errors. I’ve attached a screenshot for clarification. Could you help resolve this issue?
Also one small thing. everytime when i am reopeing the files I have to link the C++ files with the project file manually and attach them again with the wall or BP_player.
Thanks!