Quite a few errors, need some help

I have a lot of syntax errors that aren’t making much sense, and after reading and re-reading my code about 3 times I figured it was time to get some help looking.

Here are the errors:

All of the errors occur in this code:
#include “FBullCowGame.h”
#include
#define TMap std::map

using int32 = int;

FBullCowGame::FBullCowGame()
{
	Reset();
}

int32 FBullCowGame::GetMaxTries() const { return MyMaxTries; }
int32 FBullCowGame::GetCurrentTry() const { return MyCurrentTry; }
int32 FBullCowGame::GetHiddenWordLength() const { return MyHiddenWord.length(); }
bool FBullCowGame::IsGameWon() const { return bGameIsWon; }


void FBullCowGame::Reset()
{

	constexpr int32 MAX_TRIES = 8;
	const FString HIDDEN_WORD = "ant";

	MyMaxTries = MAX_TRIES;
	MyHiddenWord = HIDDEN_WORD;
	MyCurrentTry = 1;	//TODO make try count increase for each successful attempt
	bGameIsWon = false;
	return;
}



EGuessStatus FBullCowGame::CheckGuessValidity(FString Guess) const 
{

	if (!IsIsogram(Guess)) // if the guess isnt an isogram 
	{
		return EGuessStatus::Not_Isogram; // TODO write function
	}
	else if (false) // if the guess isnt all lowercase  
	{
		return EGuessStatus::Not_Lowercase; //TODO write function
	}
	else if (Guess.length() != GetHiddenWordLength() // if the guess length is wrong
	{
		return EGuessStatus::Incorrect_Length;
	}
	else //otherwise
	{
		return EGuessStatus::OK;
	}
}

// recieve a VALID guess, increments turn, and returns count
FBullCowCount FBullCowGame::SubmitValidGuess(FString Guess)
{	
	MyCurrentTry++;
	FBullCowCount BullCowCount;
	int32 WordLength = MyHiddenWord.length(); // assuming same length as guess

	//loop through all letters in the hidden word
	for (int32  MHWChar = 0; MHWChar < WordLength; MHWChar++)
	{
		//compare letters against the guess
		for (int32 GChar = 0; GChar < WordLength; GChar++)
		{
			// if they match then
			if (Guess[GChar] == MyHiddenWord[MHWChar]) 
			{			
				if (MHWChar == GChar)
				{ // if they're in the same place					
					BullCowCount.Bulls++; // increment bulls 
				} 
				else
				{
					BullCowCount.Cows++; // must be a cow
				}								
			}
		}
	}
	if (BullCowCount.Bulls == WordLength)
	{
		bGameIsWon = true;
	}
	else
	{
		bGameIsWon = false;
	}
	return BullCowCount;
}

bool FBullCowGame::IsIsogram(FString) const
{
	return true;
}

Inside of your else if statement for incorrect length it looks like you need another parenthesis after “GetHiddenWordLength()”

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