Problem:
Quit button on controller doesn’t quit game in menus, still works in games main level. Also works when clicked using mouse. And also when start button is clicked everything happens as expected and main level is opened.
What am I missing here? The button is definately binded in project settings, because well it works in main level and I’m out of ideas right now.
Main menu blueprint
Expexted:
When designated button is pressed quit the game.
Things I tried:
-
Added this to main menu level blueprint. Same thing is done on the main level blueprint where it seems to work. -
Tried to print out text insted of quitting, same result it feels like the action isn’t coming through for some reason.
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Restarted Unreal editor.