I’m one of those guys that likes to do everything as exactly as possible, so I wanted the bottom of the ramp to line out with the X and Y axes as close as possible.
So in order to do that, I created a plane at (0,0,0). Then I enabled Snapping to Edge, and I extruded the faces at the bottom of the ramp. Now it seems to line up with these axes well.
After that you can just select the edges at the bottom of this new diamond shaped mesh, press [G] [Z] and drag it up until it snaps to the plane.
That’s it. Now you can delete the plane.