Not Ben or Sam, but here’s the answers I give when I get asked the same questions:
Absolutely, if you are willing to put in the work. The quality of game you get out of Unity is equal to the effort you put in. You won’t get AAA quality results without putting in AAA quality work. (For an example of what I think is an amazing game built in Unity, see Star Trek: Bridge Crew)
To get started, I would recommend some basic math and geometry. The stuff you would normally learn in school. When you’re ready for more advanced physics, learn some more advanced math. (Physics math is fun. And I am not being sarcastic.)
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