Assuming we skip the “saving asset pack” part of the tutorial and jump ahead to the “Saving System”:
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Is the JSON tutorial written with the expectation that we first complete the Saving System section and then convert to JSON? The warning page seems to suggest one should skip the sections but the tutorial page seems to suggest one needs to complete the sections first. Perhaps even complete the course first??
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I noticed a broken link in the JSON tutorial here in the “getting started” section. I don’t think it matters for the RPG course.
You may want to start by learning how the Saving System works. This is covered in depth in the Core Combat Course, both with a “Here’s an asset Pack” style approach and a “Let’s build this from the ground up approach”. If you’re starting in one of our other courses, you should review How The Saving System Works
- Is an equivalent way of editing the manifest file to go into unity package manager and add a package by name? When I attempted to do that here is what I got — note the version is different but adding by name does seem to have the effect of editing the manifest file. Do we need to overrride the manifest to use version 2.0.0?