Hello,
I just started the Blender course and had a few questions about Blender and if they’ll be addressed later in the course.
- What if all my objects are in the negative axis?!?! In one recent project, I began adding objects only to realize they were all in the negative z-axis. Is this a problem? if, so is there a simple way to fix it (maybe by rotating all the objects by 180 degrees?)
- I’ve noticed that some objects intersect with each other. Doesn’t this impact optimization since the computer has to render all the objects, even if they are inside other ones? Will this be fixed in later videos or do I need to accept that objects will be inside one another?
- Most of the things I’ve done so far have been approximated. Like putting one cube on top of another. Will this ever become more precise or is it more of “it looks like it’s touching, so it must be?”
Thanks so much!
Enrico