i am using macbook m1 and i cant open the cow bull file.can anyone help me with this ?
Have you seen this?
Log file open, 02/20/21 17:25:32
LogInit: Display: Running engine without a game
LogPakFile: Registered encryption key ‘00000000000000000000000000000000’: 0 pak files mounted, 0 remain pending
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 26 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.335893
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:30, Platform Override: ‘’
LogPluginManager: Mounting plugin AppleVision
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin Firebase
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin WebMMedia
LogHMD: Tried to load …/…/…/Engine/Binaries/ThirdParty/OpenVR/OpenVRv1_0_16/osx32/libopenvr_api.dylib
LogHMD: Tried to load …/…/…/Engine/Binaries/ThirdParty/OpenVR/OpenVRv1_0_16/osx32/libopenvr_api.dylib
LogInit: Build: ++UE4+Release-4.22-CL-7053642
LogInit: Engine Version: 4.22.3-7053642+++UE4+Release-4.22
LogInit: Compatible Engine Version: 4.22.0-5660361+++UE4+Release-4.22
LogInit: Net CL: 5660361
LogInit: OS: 10.16.0 (20D64), CPU: GenericCPUBrand, GPU: Unknown Unknown
LogInit: Compiled (64-bit): Jun 18 2019 05:12:14
LogInit: Compiled with Clang: 10.0.0 (clang-1000.11.45.5)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.22
LogInit: Command Line: -EpicPortal -epicusername=Tenzyphuntsok -epicuserid=6d06b56b99f042e99e0f3fd7eca8e8b6 -epiclocale=en
LogInit: Base Directory: /Users/Shared/Epic Games/UE_4.22/Engine/Binaries/Mac/
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 23
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 30
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 35
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 28
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 25
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 6
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 2
LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
LogConfig: Setting CVar [[g.TimeoutForBlockOnRenderFence:300000]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:1]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Engine.ini]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Engine.ini]
[2021.02.20-11.55.32:772][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Engine.ini]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Engine.ini]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Engine.ini]
[2021.02.20-11.55.32:772][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Engine.ini]
[2021.02.20-11.55.32:774][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.02.20-11.55.32:775][ 0]LogInit: Selected Device Profile: [Mac]
[2021.02.20-11.55.32:775][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Mac]
[2021.02.20-11.55.32:782][ 0]LogHAL: Display: Platform has ~ 8 GB [8589934592 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2021.02.20-11.55.32:782][ 0]LogConfig: Setting CVar [[r.Shaders.ZeroInitialise:1]]
[2021.02.20-11.55.32:782][ 0]LogConfig: Setting CVar [[r.Shaders.BoundsChecking:1]]
[2021.02.20-11.55.32:782][ 0]LogInit: Going up to parent DeviceProfile
[2021.02.20-11.55.32:783][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Engine.ini]
[2021.02.20-11.55.32:784][ 0]LogInit: macOS 10.16.0 (20D64)
[2021.02.20-11.55.32:784][ 0]LogInit: Model: MacBookAir10,1
[2021.02.20-11.55.32:784][ 0]LogInit: CPU: Apple M1
[2021.02.20-11.55.32:784][ 0]LogInit: CPU Page size=16384, Cores=8, HT=8
[2021.02.20-11.55.32:784][ 0]LogInit: Computer: tenzins-MacBook-Air.local
[2021.02.20-11.55.32:784][ 0]LogInit: User: tenzinphuntsok
[2021.02.20-11.55.32:784][ 0]LogInit: High frequency timer resolution =1000.000000 MHz
[2021.02.20-11.55.32:784][ 0]LogInit: Power Source: Battery Power
[2021.02.20-11.55.32:784][ 0]LogInit: Xcode developer folder path: /Applications/Xcode.app/Contents/Developer, version 12.4.0
[2021.02.20-11.55.32:784][ 0]LogInit: Memory total: Physical=8.0GB (8GB approx) Pagefile=1.0GB Virtual=9.0GB
[2021.02.20-11.55.32:824][ 0]LogInit: Using OS detected language (en-GB).
[2021.02.20-11.55.32:824][ 0]LogInit: Using OS detected locale (en-IN).
[2021.02.20-11.55.32:825][ 0]LogTextLocalizationManager: No specific localization for ‘en-GB’ exists, so the ‘en’ localization will be used.
[2021.02.20-11.55.33:059][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2021.02.20-11.55.33:059][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2021.02.20-11.55.33:193][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2021.02.20-11.55.33:194][ 0]LogMetal: Warning: Couldn’t find Metal device Apple M1 in GPU descriptors from IORegistry - capability reporting may be wrong.
[2021.02.20-11.55.33:199][ 0]LogRHI: Texture pool is 1000 MB (of 0 MB total graphics mem)
[2021.02.20-11.55.33:199][ 0]LogMetal: Display: Adapter Name: Apple M1
[2021.02.20-11.55.33:199][ 0]LogMetal: Display: Driver Version: (internal:, unified:)
[2021.02.20-11.55.33:199][ 0]LogMetal: Display: Driver Date:
[2021.02.20-11.55.33:199][ 0]LogMetal: Display: Vendor:
[2021.02.20-11.55.33:199][ 0]LogMetal: Warning: GPU descriptor (Unknown Unknown) from IORegistry failed to match Metal (Apple M1)
[2021.02.20-11.55.33:239][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI
[2021.02.20-11.55.33:240][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI
[2021.02.20-11.55.33:240][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI
[2021.02.20-11.55.33:246][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.33:246][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.33:247][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.35:177][ 0]LogTemp: Display: Module ‘AllDesktopTargetPlatform’ loaded TargetPlatform ‘AllDesktop’
[2021.02.20-11.55.35:217][ 0]LogTemp: Display: Module ‘MacClientTargetPlatform’ loaded TargetPlatform ‘MacClient’
[2021.02.20-11.55.35:258][ 0]LogTemp: Display: Module ‘MacNoEditorTargetPlatform’ loaded TargetPlatform ‘MacNoEditor’
[2021.02.20-11.55.35:298][ 0]LogTemp: Display: Module ‘MacServerTargetPlatform’ loaded TargetPlatform ‘MacServer’
[2021.02.20-11.55.35:333][ 0]LogTemp: Display: Module ‘MacTargetPlatform’ loaded TargetPlatform ‘Mac’
[2021.02.20-11.55.35:356][ 0]LogTemp: Display: Module ‘HTML5TargetPlatform’ loaded TargetPlatform ‘HTML5’
[2021.02.20-11.55.35:402][ 0]LogTemp: Display: Module ‘LuminTargetPlatform’ loaded TargetPlatform ‘Lumin’
[2021.02.20-11.55.35:402][ 0]LogTemp: Display: Module ‘LuminTargetPlatform’ loaded TargetPlatform ‘LuminClient’
[2021.02.20-11.55.35:490][ 0]LogTemp: Display: Module ‘IOSTargetPlatform’ loaded TargetPlatform ‘IOSClient’
[2021.02.20-11.55.35:490][ 0]LogTemp: Display: Module ‘IOSTargetPlatform’ loaded TargetPlatform ‘IOS’
[2021.02.20-11.55.35:533][ 0]LogTemp: Display: Module ‘TVOSTargetPlatform’ loaded TargetPlatform ‘TVOSClient’
[2021.02.20-11.55.35:533][ 0]LogTemp: Display: Module ‘TVOSTargetPlatform’ loaded TargetPlatform ‘TVOS’
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android’
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ASTC’
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ATC’
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_DXT’
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1’
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1a’
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC2’
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_PVRTC’
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘AndroidClient’
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ASTCClient’
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ATCClient’
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_DXTClient’
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1Client’
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1aClient’
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC2Client’
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_PVRTCClient’
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_Multi’
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_MultiClient’
[2021.02.20-11.55.35:618][ 0]LogTargetPlatformManager: Display: Building Assets For Mac
[2021.02.20-11.55.36:150][ 0]LogShaderCompilers: Guid format shader working directory is 15 characters bigger than the processId version (…/…/…/…/…/…/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/Intermediate/Shaders/WorkingDirectory/2615/).
[2021.02.20-11.55.36:150][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘…/…/…/…/…/…/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/Intermediate/Shaders/tmp/09F72D303D497E1EDE8A189801FE6C68/’.
[2021.02.20-11.55.36:150][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2021.02.20-11.55.37:906][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2021.02.20-11.55.38:034][ 0]LogDerivedDataCache: Loaded boot cache 0.13s 100MB /Users/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/DerivedDataCache/Boot.ddc.
[2021.02.20-11.55.38:034][ 0]LogDerivedDataCache: Display: Loaded Boot cache: /Users/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/DerivedDataCache/Boot.ddc
[2021.02.20-11.55.38:034][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2021.02.20-11.55.38:034][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2021.02.20-11.55.38:034][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2021.02.20-11.55.38:034][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2021.02.20-11.55.38:048][ 0]LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2021.02.20-11.55.38:048][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2021.02.20-11.55.38:048][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2021.02.20-11.55.38:049][ 0]LogDerivedDataCache: Using Local data cache path /Users/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Writable
[2021.02.20-11.55.38:049][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2021.02.20-11.55.38:049][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2021.02.20-11.55.38:081][ 0]LogMaterial: Verifying Global Shaders for SF_METAL_SM5
[2021.02.20-11.55.38:086][ 0]LogSlate: Using FreeType 2.4.12
[2021.02.20-11.55.38:089][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2021.02.20-11.55.38:173][ 0]LogAssetRegistry: FAssetRegistry took 0.0124 seconds to start up
[2021.02.20-11.55.38:500][ 0]LogInit: Selected Device Profile: [Mac]
[2021.02.20-11.55.38:859][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2021.02.20-11.55.38:859][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2021.02.20-11.55.38:859][ 0]LogMeshReduction: No automatic mesh merging module available
[2021.02.20-11.55.38:859][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2021.02.20-11.55.38:859][ 0]LogMeshMerging: No automatic mesh merging module available
[2021.02.20-11.55.38:859][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2021.02.20-11.55.38:982][ 0]LogNetVersion: 1.0.0, NetCL: 5660361, EngineNetVer: 10, GameNetVer: 0 (Checksum: 759660045)
[2021.02.20-11.55.39:407][ 0]LogPackageLocalizationCache: Processed 10 localized package path(s) for 1 prioritized culture(s) in 0.014019 seconds
[2021.02.20-11.55.39:411][ 0]LogUObjectArray: 43465 objects as part of root set at end of initial load.
[2021.02.20-11.55.39:411][ 0]LogUObjectAllocator: 7560912 out of 0 bytes used by permanent object pool.
[2021.02.20-11.55.39:411][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2021.02.20-11.55.40:407][ 0]LogMoviePlayer: FAVMoviePlayer ctor…
[2021.02.20-11.55.40:956][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2021.02.20-11.55.40:981][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2021.02.20-11.55.41:727][ 0]SourceControl: Source control is disabled
[2021.02.20-11.55.41:727][ 0]SourceControl: Source control is disabled
[2021.02.20-11.55.41:812][ 0]SourceControl: Source control is disabled
[2021.02.20-11.55.41:834][ 0]SourceControl: Source control is disabled
[2021.02.20-11.55.42:026][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2021.02.20-11.55.42:964][ 0]LogEngine: Initializing Engine…
[2021.02.20-11.55.42:965][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2021.02.20-11.55.42:967][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2021.02.20-11.55.43:270][ 0]LogInit: Initializing FReadOnlyCVARCache
[2021.02.20-11.55.43:290][ 0]LogAIModule: Creating AISystem for world Untitled
[2021.02.20-11.55.43:478][ 0]LogInit: FAudioDevice initialized.
[2021.02.20-11.55.43:478][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2021.02.20-11.55.43:530][ 0]LogDerivedDataCache: Saved boot cache 0.05s 140MB /Users/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/DerivedDataCache/Boot.ddc.
[2021.02.20-11.55.43:537][ 0]LogInit: Texture streaming: Enabled
[2021.02.20-11.55.43:558][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2021.02.20-11.55.43:596][ 0]LogInit: Transaction tracking system initialized
[2021.02.20-11.55.43:722][ 0]BlueprintLog: New page: Editor Load
[2021.02.20-11.55.44:214][ 0]LocalizationService: Localization service is disabled
[2021.02.20-11.55.44:724][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
[2021.02.20-11.55.44:724][ 0]LogCook: Display: Mobile HDR setting 1
[2021.02.20-11.55.45:393][ 0]SourceControl: Source control is disabled
[2021.02.20-11.55.45:396][ 0]Cmd: MAP LOAD FILE="…/…/…/Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3
[2021.02.20-11.55.45:432][ 0]LightingResults: New page: Lighting Build
[2021.02.20-11.55.45:437][ 0]MapCheck: New page: Map Check
[2021.02.20-11.55.45:437][ 0]LightingResults: New page: Lighting Build
[2021.02.20-11.55.45:464][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms
[2021.02.20-11.55.45:553][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:553][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:553][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:558][ 0]LogAIModule: Creating AISystem for world Untitled_1
[2021.02.20-11.55.45:582][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:582][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:582][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:582][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:582][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:582][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:582][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:582][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:582][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:582][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2021.02.20-11.55.45:601][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms
[2021.02.20-11.55.45:603][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2021.02.20-11.55.45:603][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.098ms to complete.
[2021.02.20-11.55.45:603][ 0]LogFileHelpers: Loading map ‘Template_Default’ took 0.209
[2021.02.20-11.55.45:690][ 0]LogUProjectInfo: Found projects:
[2021.02.20-11.55.45:744][ 0]LogLoad: (Engine Initialization) Total time: 14.50 seconds
[2021.02.20-11.55.45:744][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2021.02.20-11.55.45:763][ 0]LogInit: Adding external input plugin.
[2021.02.20-11.55.45:763][ 0]LogInit: Adding external input plugin.
[2021.02.20-11.55.45:763][ 0]LogInit: Adding external input plugin.
[2021.02.20-11.55.45:777][ 0]LogAssetRegistry: Asset discovery search completed in 7.6035 seconds
[2021.02.20-11.55.45:782][ 0]LogCollectionManager: Loaded 0 collections in 0.001535 seconds
[2021.02.20-11.55.45:784][ 0]LogFileCache: Scanning file cache for directory ‘/Users/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/Saved/Collections/’ took 0.00s
[2021.02.20-11.55.45:784][ 0]LogFileCache: Scanning file cache for directory ‘/Users/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/Content/Developers/tenzinphuntsok/Collections/’ took 0.00s
[2021.02.20-11.55.45:784][ 0]LogFileCache: Scanning file cache for directory ‘/Users/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/Content/Collections/’ took 0.00s
[2021.02.20-11.55.45:784][ 0]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
[2021.02.20-11.55.45:784][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000034 seconds (updated 0 objects)
[2021.02.20-11.55.45:794][ 0]LogSlate: Took 0.000272 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2021.02.20-11.55.45:799][ 0]LogSlate: Took 0.000300 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2021.02.20-11.55.45:903][ 3]LogRenderer: Reallocating scene render targets to support 128x128 Format 10 NumSamples 1 (Frame:0).
[2021.02.20-11.57.07:860][132]LogSlate: Took 0.000485 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2021.02.20-11.57.07:880][132]LogGameProjectGeneration: Created new project with 4 files (plus project files)
[2021.02.20-11.57.07:895][133]Cmd: CLOSE_SLATE_MAINFRAME
[2021.02.20-11.57.07:903][133]LogSlate: Window ‘Unreal Project Browser’ being destroyed
[2021.02.20-11.57.07:918][134]Cmd: QUIT_EDITOR
[2021.02.20-11.57.07:974][134]LogExit: Preparing to exit.
[2021.02.20-11.57.09:088][134]LogExit: Editor shut down
[2021.02.20-11.57.09:089][134]LogExit: Transaction tracking system shut down
[2021.02.20-11.57.09:361][134]LogExit: Object subsystem successfully closed.
[2021.02.20-11.57.09:381][134]LogShaderCompilers: Display: Shaders left to compile 0
[2021.02.20-11.57.09:385][134]LogRendererCore: FGlobalReadBuffer::ReleaseRHI
[2021.02.20-11.57.09:385][134]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup()
[2021.02.20-11.57.09:385][134]LogRendererCore: FGlobalReadBuffer::ReleaseRHI
[2021.02.20-11.57.09:385][134]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup()
[2021.02.20-11.57.09:385][134]LogRendererCore: FGlobalReadBuffer::ReleaseRHI
[2021.02.20-11.57.09:385][134]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup()
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module CollectionManager (598)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (596)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (594)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module StatsViewer (592)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module FoliageEdit (590)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module LandscapeEditor (588)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module MeshPaintMode (586)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (584)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module ActorPickerMode (582)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module GeometryMode (580)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module TextureAlignMode (578)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module BspMode (576)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (574)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (572)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module AutomationWorker (570)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (568)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (566)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module WebMMedia (564)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (562)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (560)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (558)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (556)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (554)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (552)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (550)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (548)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (546)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module SequenceRecorder (545)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (542)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (540)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module SmartSnapping (538)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module MagicLeapCameraPreviewFactory (536)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (534)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (532)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module Media (531)
[2021.02.20-11.57.09:403][134]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (528)
[2021.02.20-11.57.09:403][134]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (526)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module PlacementMode (525)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module MaterialEditor (524)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (520)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (518)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module CharacterAI (516)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module SessionServices (514)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module MeshPaint (512)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module ViewportSnapping (510)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module ViewportInteraction (508)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module ClothPainter (506)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (505)
[2021.02.20-11.57.09:405][134]LogModuleManager: Shutting down and abandoning module LogVisualizer (502)
[2021.02.20-11.57.09:405][134]LogModuleManager: Shutting down and abandoning module IntroTutorials (500)
[2021.02.20-11.57.09:405][134]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (499)
[2021.02.20-11.57.09:405][134]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (496)
[2021.02.20-11.57.09:405][134]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (494)
[2021.02.20-11.57.09:405][134]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (492)
[2021.02.20-11.57.09:405][134]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (491)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module HTML5PlatformEditor (488)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (486)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (484)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (482)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (480)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (478)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module InputBindingEditor (476)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module MergeActors (474)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (472)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module LocalizationService (471)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module HardwareTargeting (468)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (466)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module UndoHistory (464)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module XmlParser (462)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module Blutility (460)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (458)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (457)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (454)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module SettingsEditor (452)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module ProjectLauncher (450)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module SessionFrontend (448)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module ProfilerClient (446)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module DeviceManager (444)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (443)
[2021.02.20-11.57.09:807][134]LogModuleManager: Shutting down and abandoning module AutomationController (440)
[2021.02.20-11.57.09:807][134]LogModuleManager: Shutting down and abandoning module AutomationWindow (438)
[2021.02.20-11.57.09:807][134]LogModuleManager: Shutting down and abandoning module Layers (436)
[2021.02.20-11.57.09:808][134]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (434)
[2021.02.20-11.57.09:808][134]LogModuleManager: Shutting down and abandoning module DetailCustomizations (432)
[2021.02.20-11.57.09:809][134]LogModuleManager: Shutting down and abandoning module PackagesDialog (430)
[2021.02.20-11.57.09:809][134]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (428)
[2021.02.20-11.57.09:809][134]LogModuleManager: Shutting down and abandoning module Persona (426)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (425)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module AnimGraph (423)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module Kismet (420)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module GraphEditor (418)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module ClassViewer (416)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module Toolbox (414)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module ModuleUI (412)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module MovieSceneTools (410)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module OutputLog (408)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module GammaUI (406)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module Documentation (404)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module LevelSequence (402)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (400)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module MovieScene (398)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (396)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module LauncherPlatform (394)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module AnalyticsET (392)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module PortalServices (390)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module PortalRpc (388)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module MessagingRpc (386)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module AIModule (384)
[2021.02.20-11.57.09:811][134]LogModuleManager: Shutting down and abandoning module GameplayDebugger (383)
[2021.02.20-11.57.09:811][134]LogModuleManager: Shutting down and abandoning module AITestSuite (381)
[2021.02.20-11.57.09:811][134]LogModuleManager: Shutting down and abandoning module NavigationSystem (379)
[2021.02.20-11.57.09:811][134]LogModuleManager: Shutting down and abandoning module DesktopPlatform (376)
[2021.02.20-11.57.09:811][134]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (374)
[2021.02.20-11.57.09:811][134]LogModuleManager: Shutting down and abandoning module ProfilerService (372)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module TaskGraph (370)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module LinearTimecode (368)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module ImgMedia (366)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module MediaCompositing (364)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (362)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module PluginBrowser (360)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module MacGraphicsSwitching (358)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (356)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module CryptoKeys (354)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (352)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (350)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (348)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (346)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module Paper2DEditor (344)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (342)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module AudioCapture (340)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (338)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module EditableMesh (336)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module AndroidPermission (334)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (332)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module SteamVRController (330)
[
i dont know what is the problem but it is not running
Did you see the common problems pointed out in that post?
yes but i am still facing problem.
So you did see the common issues? Did you try any of those solutions if so, which ones?
i had updated the unreal verison to 4.26 and still it is not working.
ya finally i did it. i updated the unreal version and it is going.
thank you for your help and support.
This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.