i am using macbook m1 and i cant open the cow bull file.can anyone help me with this ?
Have you seen this?
Log file open, 02/20/21 17:25:32
LogInit: Display: Running engine without a game
LogPakFile: Registered encryption key â00000000000000000000000000000000â: 0 pak files mounted, 0 remain pending
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 26 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.335893
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:30, Platform Override: ââ
LogPluginManager: Mounting plugin AppleVision
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin Firebase
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin WebMMedia
LogHMD: Tried to load âŚ/âŚ/âŚ/Engine/Binaries/ThirdParty/OpenVR/OpenVRv1_0_16/osx32/libopenvr_api.dylib
LogHMD: Tried to load âŚ/âŚ/âŚ/Engine/Binaries/ThirdParty/OpenVR/OpenVRv1_0_16/osx32/libopenvr_api.dylib
LogInit: Build: ++UE4+Release-4.22-CL-7053642
LogInit: Engine Version: 4.22.3-7053642+++UE4+Release-4.22
LogInit: Compatible Engine Version: 4.22.0-5660361+++UE4+Release-4.22
LogInit: Net CL: 5660361
LogInit: OS: 10.16.0 (20D64), CPU: GenericCPUBrand, GPU: Unknown Unknown
LogInit: Compiled (64-bit): Jun 18 2019 05:12:14
LogInit: Compiled with Clang: 10.0.0 (clang-1000.11.45.5)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.22
LogInit: Command Line: -EpicPortal -epicusername=Tenzyphuntsok -epicuserid=6d06b56b99f042e99e0f3fd7eca8e8b6 -epiclocale=en
LogInit: Base Directory: /Users/Shared/Epic Games/UE_4.22/Engine/Binaries/Mac/
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 23
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 30
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 35
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 28
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 25
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 6
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 2
LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
LogConfig: Setting CVar [[g.TimeoutForBlockOnRenderFence:300000]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:1]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Engine.ini]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Engine.ini]
[2021.02.20-11.55.32:772][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Engine.ini]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Engine.ini]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2021.02.20-11.55.32:772][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Engine.ini]
[2021.02.20-11.55.32:772][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Engine.ini]
[2021.02.20-11.55.32:774][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.02.20-11.55.32:774][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.02.20-11.55.32:775][ 0]LogInit: Selected Device Profile: [Mac]
[2021.02.20-11.55.32:775][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Mac]
[2021.02.20-11.55.32:782][ 0]LogHAL: Display: Platform has ~ 8 GB [8589934592 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2021.02.20-11.55.32:782][ 0]LogConfig: Setting CVar [[r.Shaders.ZeroInitialise:1]]
[2021.02.20-11.55.32:782][ 0]LogConfig: Setting CVar [[r.Shaders.BoundsChecking:1]]
[2021.02.20-11.55.32:782][ 0]LogInit: Going up to parent DeviceProfile
[2021.02.20-11.55.32:783][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Scalability.ini]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Applying CVar settings from Section [Startup] File [âŚ/âŚ/âŚ/Engine/Config/ConsoleVariables.ini]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2021.02.20-11.55.32:783][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [/Users/tenzinphuntsok/Library/Preferences/Unreal Engine/Editor/Mac/Engine.ini]
[2021.02.20-11.55.32:784][ 0]LogInit: macOS 10.16.0 (20D64)
[2021.02.20-11.55.32:784][ 0]LogInit: Model: MacBookAir10,1
[2021.02.20-11.55.32:784][ 0]LogInit: CPU: Apple M1
[2021.02.20-11.55.32:784][ 0]LogInit: CPU Page size=16384, Cores=8, HT=8
[2021.02.20-11.55.32:784][ 0]LogInit: Computer: tenzins-MacBook-Air.local
[2021.02.20-11.55.32:784][ 0]LogInit: User: tenzinphuntsok
[2021.02.20-11.55.32:784][ 0]LogInit: High frequency timer resolution =1000.000000 MHz
[2021.02.20-11.55.32:784][ 0]LogInit: Power Source: Battery Power
[2021.02.20-11.55.32:784][ 0]LogInit: Xcode developer folder path: /Applications/Xcode.app/Contents/Developer, version 12.4.0
[2021.02.20-11.55.32:784][ 0]LogInit: Memory total: Physical=8.0GB (8GB approx) Pagefile=1.0GB Virtual=9.0GB
[2021.02.20-11.55.32:824][ 0]LogInit: Using OS detected language (en-GB).
[2021.02.20-11.55.32:824][ 0]LogInit: Using OS detected locale (en-IN).
[2021.02.20-11.55.32:825][ 0]LogTextLocalizationManager: No specific localization for âen-GBâ exists, so the âenâ localization will be used.
[2021.02.20-11.55.33:059][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2021.02.20-11.55.33:059][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2021.02.20-11.55.33:193][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2021.02.20-11.55.33:194][ 0]LogMetal: Warning: Couldnât find Metal device Apple M1 in GPU descriptors from IORegistry - capability reporting may be wrong.
[2021.02.20-11.55.33:199][ 0]LogRHI: Texture pool is 1000 MB (of 0 MB total graphics mem)
[2021.02.20-11.55.33:199][ 0]LogMetal: Display: Adapter Name: Apple M1
[2021.02.20-11.55.33:199][ 0]LogMetal: Display: Driver Version: (internal:, unified:)
[2021.02.20-11.55.33:199][ 0]LogMetal: Display: Driver Date:
[2021.02.20-11.55.33:199][ 0]LogMetal: Display: Vendor:
[2021.02.20-11.55.33:199][ 0]LogMetal: Warning: GPU descriptor (Unknown Unknown) from IORegistry failed to match Metal (Apple M1)
[2021.02.20-11.55.33:239][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI
[2021.02.20-11.55.33:240][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI
[2021.02.20-11.55.33:240][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI
[2021.02.20-11.55.33:246][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.33:246][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.33:247][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.35:177][ 0]LogTemp: Display: Module âAllDesktopTargetPlatformâ loaded TargetPlatform âAllDesktopâ
[2021.02.20-11.55.35:217][ 0]LogTemp: Display: Module âMacClientTargetPlatformâ loaded TargetPlatform âMacClientâ
[2021.02.20-11.55.35:258][ 0]LogTemp: Display: Module âMacNoEditorTargetPlatformâ loaded TargetPlatform âMacNoEditorâ
[2021.02.20-11.55.35:298][ 0]LogTemp: Display: Module âMacServerTargetPlatformâ loaded TargetPlatform âMacServerâ
[2021.02.20-11.55.35:333][ 0]LogTemp: Display: Module âMacTargetPlatformâ loaded TargetPlatform âMacâ
[2021.02.20-11.55.35:356][ 0]LogTemp: Display: Module âHTML5TargetPlatformâ loaded TargetPlatform âHTML5â
[2021.02.20-11.55.35:402][ 0]LogTemp: Display: Module âLuminTargetPlatformâ loaded TargetPlatform âLuminâ
[2021.02.20-11.55.35:402][ 0]LogTemp: Display: Module âLuminTargetPlatformâ loaded TargetPlatform âLuminClientâ
[2021.02.20-11.55.35:490][ 0]LogTemp: Display: Module âIOSTargetPlatformâ loaded TargetPlatform âIOSClientâ
[2021.02.20-11.55.35:490][ 0]LogTemp: Display: Module âIOSTargetPlatformâ loaded TargetPlatform âIOSâ
[2021.02.20-11.55.35:533][ 0]LogTemp: Display: Module âTVOSTargetPlatformâ loaded TargetPlatform âTVOSClientâ
[2021.02.20-11.55.35:533][ 0]LogTemp: Display: Module âTVOSTargetPlatformâ loaded TargetPlatform âTVOSâ
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module âAndroidTargetPlatformâ loaded TargetPlatform âAndroidâ
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module âAndroidTargetPlatformâ loaded TargetPlatform âAndroid_ASTCâ
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module âAndroidTargetPlatformâ loaded TargetPlatform âAndroid_ATCâ
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module âAndroidTargetPlatformâ loaded TargetPlatform âAndroid_DXTâ
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module âAndroidTargetPlatformâ loaded TargetPlatform âAndroid_ETC1â
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module âAndroidTargetPlatformâ loaded TargetPlatform âAndroid_ETC1aâ
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module âAndroidTargetPlatformâ loaded TargetPlatform âAndroid_ETC2â
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module âAndroidTargetPlatformâ loaded TargetPlatform âAndroid_PVRTCâ
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module âAndroidTargetPlatformâ loaded TargetPlatform âAndroidClientâ
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module âAndroidTargetPlatformâ loaded TargetPlatform âAndroid_ASTCClientâ
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module âAndroidTargetPlatformâ loaded TargetPlatform âAndroid_ATCClientâ
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module âAndroidTargetPlatformâ loaded TargetPlatform âAndroid_DXTClientâ
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module âAndroidTargetPlatformâ loaded TargetPlatform âAndroid_ETC1Clientâ
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module âAndroidTargetPlatformâ loaded TargetPlatform âAndroid_ETC1aClientâ
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module âAndroidTargetPlatformâ loaded TargetPlatform âAndroid_ETC2Clientâ
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module âAndroidTargetPlatformâ loaded TargetPlatform âAndroid_PVRTCClientâ
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module âAndroidTargetPlatformâ loaded TargetPlatform âAndroid_Multiâ
[2021.02.20-11.55.35:617][ 0]LogTemp: Display: Module âAndroidTargetPlatformâ loaded TargetPlatform âAndroid_MultiClientâ
[2021.02.20-11.55.35:618][ 0]LogTargetPlatformManager: Display: Building Assets For Mac
[2021.02.20-11.55.36:150][ 0]LogShaderCompilers: Guid format shader working directory is 15 characters bigger than the processId version (âŚ/âŚ/âŚ/âŚ/âŚ/âŚ/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/Intermediate/Shaders/WorkingDirectory/2615/).
[2021.02.20-11.55.36:150][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ââŚ/âŚ/âŚ/âŚ/âŚ/âŚ/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/Intermediate/Shaders/tmp/09F72D303D497E1EDE8A189801FE6C68/â.
[2021.02.20-11.55.36:150][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2021.02.20-11.55.37:906][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2021.02.20-11.55.38:034][ 0]LogDerivedDataCache: Loaded boot cache 0.13s 100MB /Users/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/DerivedDataCache/Boot.ddc.
[2021.02.20-11.55.38:034][ 0]LogDerivedDataCache: Display: Loaded Boot cache: /Users/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/DerivedDataCache/Boot.ddc
[2021.02.20-11.55.38:034][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file âŚ/âŚ/âŚ/âŚ/âŚ/âŚ/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2021.02.20-11.55.38:034][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2021.02.20-11.55.38:034][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file âŚ/âŚ/âŚ/âŚ/âŚ/âŚ/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2021.02.20-11.55.38:034][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2021.02.20-11.55.38:048][ 0]LogDerivedDataCache: Display: Pak cache opened for reading âŚ/âŚ/âŚ/Engine/DerivedDataCache/Compressed.ddp.
[2021.02.20-11.55.38:048][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file âŚ/âŚ/âŚ/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2021.02.20-11.55.38:048][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2021.02.20-11.55.38:049][ 0]LogDerivedDataCache: Using Local data cache path /Users/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Writable
[2021.02.20-11.55.38:049][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2021.02.20-11.55.38:049][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2021.02.20-11.55.38:081][ 0]LogMaterial: Verifying Global Shaders for SF_METAL_SM5
[2021.02.20-11.55.38:086][ 0]LogSlate: Using FreeType 2.4.12
[2021.02.20-11.55.38:089][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2021.02.20-11.55.38:173][ 0]LogAssetRegistry: FAssetRegistry took 0.0124 seconds to start up
[2021.02.20-11.55.38:500][ 0]LogInit: Selected Device Profile: [Mac]
[2021.02.20-11.55.38:859][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2021.02.20-11.55.38:859][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2021.02.20-11.55.38:859][ 0]LogMeshReduction: No automatic mesh merging module available
[2021.02.20-11.55.38:859][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2021.02.20-11.55.38:859][ 0]LogMeshMerging: No automatic mesh merging module available
[2021.02.20-11.55.38:859][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2021.02.20-11.55.38:982][ 0]LogNetVersion: 1.0.0, NetCL: 5660361, EngineNetVer: 10, GameNetVer: 0 (Checksum: 759660045)
[2021.02.20-11.55.39:407][ 0]LogPackageLocalizationCache: Processed 10 localized package path(s) for 1 prioritized culture(s) in 0.014019 seconds
[2021.02.20-11.55.39:411][ 0]LogUObjectArray: 43465 objects as part of root set at end of initial load.
[2021.02.20-11.55.39:411][ 0]LogUObjectAllocator: 7560912 out of 0 bytes used by permanent object pool.
[2021.02.20-11.55.39:411][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2021.02.20-11.55.40:407][ 0]LogMoviePlayer: FAVMoviePlayer ctorâŚ
[2021.02.20-11.55.40:956][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2021.02.20-11.55.40:981][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2021.02.20-11.55.41:727][ 0]SourceControl: Source control is disabled
[2021.02.20-11.55.41:727][ 0]SourceControl: Source control is disabled
[2021.02.20-11.55.41:812][ 0]SourceControl: Source control is disabled
[2021.02.20-11.55.41:834][ 0]SourceControl: Source control is disabled
[2021.02.20-11.55.42:026][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2021.02.20-11.55.42:964][ 0]LogEngine: Initializing EngineâŚ
[2021.02.20-11.55.42:965][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2021.02.20-11.55.42:967][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2021.02.20-11.55.43:270][ 0]LogInit: Initializing FReadOnlyCVARCache
[2021.02.20-11.55.43:290][ 0]LogAIModule: Creating AISystem for world Untitled
[2021.02.20-11.55.43:478][ 0]LogInit: FAudioDevice initialized.
[2021.02.20-11.55.43:478][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2021.02.20-11.55.43:530][ 0]LogDerivedDataCache: Saved boot cache 0.05s 140MB /Users/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/DerivedDataCache/Boot.ddc.
[2021.02.20-11.55.43:537][ 0]LogInit: Texture streaming: Enabled
[2021.02.20-11.55.43:558][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2021.02.20-11.55.43:596][ 0]LogInit: Transaction tracking system initialized
[2021.02.20-11.55.43:722][ 0]BlueprintLog: New page: Editor Load
[2021.02.20-11.55.44:214][ 0]LocalizationService: Localization service is disabled
[2021.02.20-11.55.44:724][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
[2021.02.20-11.55.44:724][ 0]LogCook: Display: Mobile HDR setting 1
[2021.02.20-11.55.45:393][ 0]SourceControl: Source control is disabled
[2021.02.20-11.55.45:396][ 0]Cmd: MAP LOAD FILE="âŚ/âŚ/âŚ/Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3
[2021.02.20-11.55.45:432][ 0]LightingResults: New page: Lighting Build
[2021.02.20-11.55.45:437][ 0]MapCheck: New page: Map Check
[2021.02.20-11.55.45:437][ 0]LightingResults: New page: Lighting Build
[2021.02.20-11.55.45:464][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms
[2021.02.20-11.55.45:553][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:553][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:553][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:558][ 0]LogAIModule: Creating AISystem for world Untitled_1
[2021.02.20-11.55.45:582][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:582][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:582][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:582][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:582][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:582][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:582][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:582][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:582][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips
[2021.02.20-11.55.45:582][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2021.02.20-11.55.45:601][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms
[2021.02.20-11.55.45:603][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2021.02.20-11.55.45:603][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.098ms to complete.
[2021.02.20-11.55.45:603][ 0]LogFileHelpers: Loading map âTemplate_Defaultâ took 0.209
[2021.02.20-11.55.45:690][ 0]LogUProjectInfo: Found projects:
[2021.02.20-11.55.45:744][ 0]LogLoad: (Engine Initialization) Total time: 14.50 seconds
[2021.02.20-11.55.45:744][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2021.02.20-11.55.45:763][ 0]LogInit: Adding external input plugin.
[2021.02.20-11.55.45:763][ 0]LogInit: Adding external input plugin.
[2021.02.20-11.55.45:763][ 0]LogInit: Adding external input plugin.
[2021.02.20-11.55.45:777][ 0]LogAssetRegistry: Asset discovery search completed in 7.6035 seconds
[2021.02.20-11.55.45:782][ 0]LogCollectionManager: Loaded 0 collections in 0.001535 seconds
[2021.02.20-11.55.45:784][ 0]LogFileCache: Scanning file cache for directory â/Users/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/Saved/Collections/â took 0.00s
[2021.02.20-11.55.45:784][ 0]LogFileCache: Scanning file cache for directory â/Users/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/Content/Developers/tenzinphuntsok/Collections/â took 0.00s
[2021.02.20-11.55.45:784][ 0]LogFileCache: Scanning file cache for directory â/Users/tenzinphuntsok/Library/Application Support/Epic/UnrealEngine/4.22/Content/Collections/â took 0.00s
[2021.02.20-11.55.45:784][ 0]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
[2021.02.20-11.55.45:784][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000034 seconds (updated 0 objects)
[2021.02.20-11.55.45:794][ 0]LogSlate: Took 0.000272 seconds to synchronously load lazily loaded font ââŚ/âŚ/âŚ/Engine/Content/Slate/Fonts/Roboto-Regular.ttfâ (155K)
[2021.02.20-11.55.45:799][ 0]LogSlate: Took 0.000300 seconds to synchronously load lazily loaded font ââŚ/âŚ/âŚ/Engine/Content/Slate/Fonts/Roboto-Bold.ttfâ (160K)
[2021.02.20-11.55.45:903][ 3]LogRenderer: Reallocating scene render targets to support 128x128 Format 10 NumSamples 1 (Frame:0).
[2021.02.20-11.57.07:860][132]LogSlate: Took 0.000485 seconds to synchronously load lazily loaded font ââŚ/âŚ/âŚ/Engine/Content/Slate/Fonts/Roboto-Light.ttfâ (167K)
[2021.02.20-11.57.07:880][132]LogGameProjectGeneration: Created new project with 4 files (plus project files)
[2021.02.20-11.57.07:895][133]Cmd: CLOSE_SLATE_MAINFRAME
[2021.02.20-11.57.07:903][133]LogSlate: Window âUnreal Project Browserâ being destroyed
[2021.02.20-11.57.07:918][134]Cmd: QUIT_EDITOR
[2021.02.20-11.57.07:974][134]LogExit: Preparing to exit.
[2021.02.20-11.57.09:088][134]LogExit: Editor shut down
[2021.02.20-11.57.09:089][134]LogExit: Transaction tracking system shut down
[2021.02.20-11.57.09:361][134]LogExit: Object subsystem successfully closed.
[2021.02.20-11.57.09:381][134]LogShaderCompilers: Display: Shaders left to compile 0
[2021.02.20-11.57.09:385][134]LogRendererCore: FGlobalReadBuffer::ReleaseRHI
[2021.02.20-11.57.09:385][134]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup()
[2021.02.20-11.57.09:385][134]LogRendererCore: FGlobalReadBuffer::ReleaseRHI
[2021.02.20-11.57.09:385][134]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup()
[2021.02.20-11.57.09:385][134]LogRendererCore: FGlobalReadBuffer::ReleaseRHI
[2021.02.20-11.57.09:385][134]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup()
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module CollectionManager (598)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (596)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (594)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module StatsViewer (592)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module FoliageEdit (590)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module LandscapeEditor (588)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module MeshPaintMode (586)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (584)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module ActorPickerMode (582)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module GeometryMode (580)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module TextureAlignMode (578)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module BspMode (576)
[2021.02.20-11.57.09:396][134]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (574)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (572)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module AutomationWorker (570)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (568)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (566)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module WebMMedia (564)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (562)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (560)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (558)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (556)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (554)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (552)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (550)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (548)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (546)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module SequenceRecorder (545)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (542)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (540)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module SmartSnapping (538)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module MagicLeapCameraPreviewFactory (536)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (534)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (532)
[2021.02.20-11.57.09:397][134]LogModuleManager: Shutting down and abandoning module Media (531)
[2021.02.20-11.57.09:403][134]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (528)
[2021.02.20-11.57.09:403][134]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (526)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module PlacementMode (525)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module MaterialEditor (524)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (520)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (518)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module CharacterAI (516)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module SessionServices (514)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module MeshPaint (512)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module ViewportSnapping (510)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module ViewportInteraction (508)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module ClothPainter (506)
[2021.02.20-11.57.09:404][134]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (505)
[2021.02.20-11.57.09:405][134]LogModuleManager: Shutting down and abandoning module LogVisualizer (502)
[2021.02.20-11.57.09:405][134]LogModuleManager: Shutting down and abandoning module IntroTutorials (500)
[2021.02.20-11.57.09:405][134]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (499)
[2021.02.20-11.57.09:405][134]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (496)
[2021.02.20-11.57.09:405][134]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (494)
[2021.02.20-11.57.09:405][134]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (492)
[2021.02.20-11.57.09:405][134]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (491)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module HTML5PlatformEditor (488)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (486)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (484)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (482)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (480)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (478)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module InputBindingEditor (476)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module MergeActors (474)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (472)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module LocalizationService (471)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module HardwareTargeting (468)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (466)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module UndoHistory (464)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module XmlParser (462)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module Blutility (460)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (458)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (457)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (454)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module SettingsEditor (452)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module ProjectLauncher (450)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module SessionFrontend (448)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module ProfilerClient (446)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module DeviceManager (444)
[2021.02.20-11.57.09:774][134]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (443)
[2021.02.20-11.57.09:807][134]LogModuleManager: Shutting down and abandoning module AutomationController (440)
[2021.02.20-11.57.09:807][134]LogModuleManager: Shutting down and abandoning module AutomationWindow (438)
[2021.02.20-11.57.09:807][134]LogModuleManager: Shutting down and abandoning module Layers (436)
[2021.02.20-11.57.09:808][134]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (434)
[2021.02.20-11.57.09:808][134]LogModuleManager: Shutting down and abandoning module DetailCustomizations (432)
[2021.02.20-11.57.09:809][134]LogModuleManager: Shutting down and abandoning module PackagesDialog (430)
[2021.02.20-11.57.09:809][134]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (428)
[2021.02.20-11.57.09:809][134]LogModuleManager: Shutting down and abandoning module Persona (426)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (425)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module AnimGraph (423)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module Kismet (420)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module GraphEditor (418)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module ClassViewer (416)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module Toolbox (414)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module ModuleUI (412)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module MovieSceneTools (410)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module OutputLog (408)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module GammaUI (406)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module Documentation (404)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module LevelSequence (402)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (400)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module MovieScene (398)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (396)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module LauncherPlatform (394)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module AnalyticsET (392)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module PortalServices (390)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module PortalRpc (388)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module MessagingRpc (386)
[2021.02.20-11.57.09:810][134]LogModuleManager: Shutting down and abandoning module AIModule (384)
[2021.02.20-11.57.09:811][134]LogModuleManager: Shutting down and abandoning module GameplayDebugger (383)
[2021.02.20-11.57.09:811][134]LogModuleManager: Shutting down and abandoning module AITestSuite (381)
[2021.02.20-11.57.09:811][134]LogModuleManager: Shutting down and abandoning module NavigationSystem (379)
[2021.02.20-11.57.09:811][134]LogModuleManager: Shutting down and abandoning module DesktopPlatform (376)
[2021.02.20-11.57.09:811][134]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (374)
[2021.02.20-11.57.09:811][134]LogModuleManager: Shutting down and abandoning module ProfilerService (372)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module TaskGraph (370)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module LinearTimecode (368)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module ImgMedia (366)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module MediaCompositing (364)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (362)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module PluginBrowser (360)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module MacGraphicsSwitching (358)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (356)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module CryptoKeys (354)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (352)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (350)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (348)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (346)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module Paper2DEditor (344)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (342)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module AudioCapture (340)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (338)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module EditableMesh (336)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module AndroidPermission (334)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (332)
[2021.02.20-11.57.09:945][134]LogModuleManager: Shutting down and abandoning module SteamVRController (330)
[
i dont know what is the problem but it is not running
Did you see the common problems pointed out in that post?
yes but i am still facing problem.
So you did see the common issues? Did you try any of those solutions if so, which ones?
i had updated the unreal verison to 4.26 and still it is not working.
ya finally i did it. i updated the unreal version and it is going.
thank you for your help and support.
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