why i can’t declare and initialise the mul???
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Hi there!
You posted your question in the wrong section, try changing it to Unreal Courses instead of Unity by editing your comment, that way you’ll get the appropriate help a lot faster.
About your question, sorry, can’t help on that, I’m more of a Unity type of guy
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You have to assign the value when you initialize at. You cannot do so later
Example const int mul = 15; or maybe d*e would work but when you call const
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