Hello everyone, through this lesson there is an example where you have to practice snapping a box to another. I have no questions about the process, it was very clear, but while practicing it I came to a question regarding joined meshes.
Lets say I have two Cubes and join them together (Ctrl + J), perfectly aligned side by side. Im happy with the result and go back doing something else. But after awhile I realize I dont want these cubes side by side anymore, I would rather have them on top of another. So I select my mesh and go on Edit Mode hoping there is a way to select one of the meshes and move it entirely, but Im only presented Vertex, Edge and Face selection.
In 3DS Max we have something called Object selection for these situations, even if two different meshes are joined (attached in 3D Max) together we have a way to entirely select them, independently, something I dont see in Blender. It wont let me select one of the meshes even in the Outliner window, how can that be done?