So during this specific course we make a new object from State class
State state
Just so we could access the method of GetStoryState?
We already made State type object called startingState and we can access GetStateStory from there… so if we want to access the storyText, we can simply write without declaring a new “state” object:
textBlock.text = startingState.GetStoryState();
Why not like that?
Is it correct?
Is it fine if I use it like that or will it lead to errors which I will have hard time finding in the future?