I’ve purchased most of GameDev.Tv’s courses and I’m enjoying them. You guys do great work and overall I’m quite satisfied. I recently got the 3 Blender courses because I wanted to learn about Blender and how to import things I model into Unity. Perhaps I didn’t read closely enough, but I was under the impression and it sort of seemed implied that the three courses would all cover at some point importing things into Unity. Environments for you environment course, random object models for the Complete Blender course, and character models for the Character course. However, having gone through what’s covered in the first two, it doesn’t seem like this is even touched upon at any point. I see there are a few discussions regarding this for character models in the character course but what about the others? Am I just missing it? Do the discussions in the character course completely cover the knowledge needed to do this for all types of models?
Wouldn’t a couple of quick discussions on how to properly import models into Unity or Unreal go a long way into making these courses more useful? I mean it’s great and I’ve learned a lot about Blender, but so what? How am I supposed to get these things into Unity with their textures and materials and everything? I do know from playing around with it a bit that it’s not super simple and obvious so I’m just amazed that you guys don’t touch on this stuff. Especially considering how great your overall courses are. Is it in one of the other courses? Because I purchased and have looked through the complete 2d and 3d courses and don’t see anything about how to import models or textures or UV mapping or anything in that realm.
Thanks.