What would be the best way to detect if the player has a mouse cursor over one of the units that he controls? I want to display some UI when this happens and then turn it off when the mouse goes off the unit.
thoughts?
thanks
What would be the best way to detect if the player has a mouse cursor over one of the units that he controls? I want to display some UI when this happens and then turn it off when the mouse goes off the unit.
thoughts?
thanks
You just run the exact same Raycast logic on every Update instead of just on mouse click. That way you are constantly testing if there’s a unit under the mouse and then you can use that info to showcase some overlay or anything you want.
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