Is there a practical reason that you shouldn’t or aren’t using Enums to store Animator and other const/static strings?
Had the idea since using strings in method calling is bad, to store Animator Parameter names in an Enum in the animator controlling script. Took a little bit of research to convert them back to a string when calling an Animator Trigger or Bool but seemed like it would be better than just storing it as a Const string variable in the script.