[Question] about Tile and Platform Effector 2D implementation

Hello everyone, I’ve a question about my scene, I am actually on the tilevania tutorial lesson, I went little forward alone and try to implement a Tile with a Platform Effector 2D that work only one way so when my pg is on stairs if I go up and jump I fall on the platform correctly. Now the difficult part for me is to allow the player to come down the platform (basically by turning orientation I would say) So if I do that on my tilemap object it turn all the tiles of same kind orientation and that’s what bug me. Is that possible to manipulate the Platform Effector only on one tile that I’m touching with my player ?? Thank you everyone for the help.

Privacy & Terms