I like Rick’s suggestion about creating a temporary project called “Importing Assets” as a “best practice” to vet the assets or rearrange folders etc.
In the spirit of keeping Ben happy and keeping things tidy, do you tend to create a new temporary project each time you want to test an asset pack? If so, do you tend to just delete the temporary projects after testing? And then, if you do delete them, I’ve noticed that Unity keep a reference or ID of each project we create in the cloud. Is the best practice to go there and delete (or archive as they call it) and tidy up there as well?
Any suggestions? I wouldn’t want Ben getting cross