Question about Scaling

Hello i have finish realm rush and want to take it as a base for a TD game :). Im not sure about the Scaling so I would like to ask why you decided to scale the tiles on the grid to 10x10 and the tiles / objects to 6,25x6,25x625.

Is there a reason for this or is it just a matter of taste?

Hi dextex,

The problem is that there is no unit that is the same in all programs. That’s why we get different dimensions in different softwares. Usually, before importing our meshes into Unity, we have to adjust the scale and the rotation in, for example, Blender or whatever program we used to create our meshes.

Since this course is not a 3D modelling course and since most game developers download pre-made assets, Gary used a quick fix for the scaling problem: adjusting the scale in Unity.

I hope this answered your question. :slight_smile:

This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.

Privacy & Terms