Created my six-sided cube from quads.

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So fiddling with the font size and the character size was pretty much all I needed to get clear coordinates. Font size to both increased the size and clarity. Bringing character size down brought the… character size down and sharpened the characters a little bit more. I’m probably using the wrong terms but while the font size seemed to increase the number of pixels the character size seemed to reduce the size of the pixels… maybe. (somebody give me the right term because I’m not thinking of it right now.)

Next to the map search order (scanning in up, right, down, left order) :


final path: ABCEFIZ

actually in the example case any path with no repeating is the shortest path – though this wouldn’t be the case if it were a different starting point

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