So, after having made the first step, I continue to apply the array modifier so as to multiply them but I had to place the x axis to a negative number so that they would go in the right direction, upward. I have generally seen, during the construction of my pyramid , that I had to use negative numbers to get the same results as those achieved in the video. I figure that I must have something wrong and I am suspecting my normals but I can´t quite put my finger on it. Could anybody help? I am attaching the file.
Thanks in advance.
pyramid.blend (433.6 KB)