PS4 controller works in edit mode, not play mode

In the SimpleShooter video on “Controller Aiming”, Sam shows how you can use a controller to move around in the world in edit mode. I got that working with my PS4 controller and running DS4Windows. I can move around the world in UE in edit mode just as Sam shows.

But in play mode, the controller does nothing even after I map the Gamepad Left Thumbstick X & Y axis in the project inputs. I found out how to bring up the debug console in UE (hit `) and typed “showdebug input” which shows all the inputs to UE. I can see my keypresses, mouse movements and click, but nothing from the PS4 controller.

So it seems like my controller is connected correctly, and UE recognizes in edit mode. What do I need to do to make it work in play mode?

You should be able to use the RawInput plugin instead of DS4Windows

This post goes over the mappings

Thanks! Using RawInput plugin using the mappings from the UE4 forum post worked great! I can now use the PS4 controller in my game.

Without DS4Windows running, the PS4 controller doesn’t do anything in edit mode, but I’m ok with that.

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