Protect need to be updated

Hi Guys, I need a help, when I start to follow the protect logic in my project, the unreal returns this error, and then not work anymore.

CompilerResultsLog:Error: Error \BuildingScape\Grabber.cpp(50) : warning C4996: ‘UPhysicsHandleComponent::GrabComponent’: Please use GrabComponentAtLocation or GrabComponentAtLocationWithRotation Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.

So I really have to update my code or I can continue to find some solution?

Hi Guys my mistake,

The error occurs because the trigger isn’t apply in openDoor component, BUT…

I use

::GrabComponentAtLocation

and I receive a best performance with this change.

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