Prospective Properties


I am excited to implement the following:

  • Enable collision
  • Get the player shooting on command
  • Add enemies and affix new particle explosion; get them moving
  • Add HP system to both Player and Enemies. Insta-death is not as fun to me.
  • Add Powerups/Pickups: alter weapon fire, gain additional firing power, collect items, gain points
  • Add UI for said points and collectables

And most excited am I to:

  • Add GameObjects to make more game moments so flythrough is not so bland and terrain as distinct sections or zones.

Have a nice day!

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