Projectiles stuck in the floor

When I shoot very fast or with a specific angle projectiles just stuck in the floor and start to blink really fast.
Can someone have any idea why this is happening and how to fix this?

How fast? Does enabling Use CCD on the mesh help?

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Thanks, that worked!
Balls are not going into floor now.
But there is now another problem - the balls are sometimes shooting in random directions, like behind me.

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I found the solution.
Apparently ball was also coliding with a player pawn.
I made so the ball is spawning a little bit in front of the player and every thing works fine.
hanks for help :slight_smile:

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