So I know this was covered much earlier, but I realized that the projectiles fired from the tank actually go through the Landscape. However, they detect collision with the tanks and the tanks cannot go through the Landscape. So what makes the projectiles be able to do it?
What collision preset do you have on your landscape and projectile?
This issue was before we removed the starter content in the course and changed the projectile blueprint to include the Collision Mesh and stuff, and now everything works fine.
But before, I was just using the default sphere object and landscape from Unreal for those, I didn’t change or add any collision presets.
Loving the course so far btw, so thanks a lot!
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