Hi all,
just a very minor questions. I usually tend to copy myself script I find usefull for my future development into a cheat sheet.
I noticed a minor glitch after following Ben 1:1 in this session.
When I now place a single defender who’s shooting frequency is not so high, he “spawns” his projectile gameobject (the empty one, that is just the parent for the “missiles”) inside his own parent object “defenders”, so it looks like this :
Defenders
-----gnome
-----projectiles
----------axe
When I spawn more defenders, so that there are more “missiles” on runtime, the projectiles gameobject is positioned at the top hierarchy.
Is this something to be worried about and could relate to errors later, or can I just see this as a “minor sorting glich”, since the projectiles are temporary anyway.
Thanks for answering If it’s safe, I can copy the script into my cheat sheet.
B/R
Michael