I downloaded an axe from the asset store. When I created a prefab for it and added the rigid body, collider and script it shoots straight up! I thought it might be an issue with the prefab’s rotation or transform so I reset it, no luck! The axe shoots upwards.
As a test, I created a mushroom projectile from the assets Ben’s using. That worked fine (and it was kinda fun!). AxePackage.zip (414.6 KB)
You can also download it from the asset store.
Any ideas why it’s doing that? Should I just stick it out with flying mushroom projectiles?