Having an issue with Glitch Garden which has me pretty frustrated, have been through code numerous times and can see no mistakes at all and matches the code given perfectly as far as I can tell, however while defenders launch projectiles I am getting a weird behaviours.
The projectiles are not becoming a child to the Projectiles game object as they should, and I am getting the error message in the console saying “Setting the parent of a transform which resides in a prefab is disabled to prevent data corruption”
The code looks spot on as far as I can tell, and I am dragging prefabs to prefabs so cannot work this out at all, below is image of the error warning log, and code it leads back to is identical to the code given by Ben in the lecture
Thanks Guys