Projectile direction

Hi,

i have found out if the procetile speed is negative it will work the same( without changing the sprite and make the Quaternion to Euler).

my way is shorter, but better?

Is there a difference or what is the best way(i did it like the tutor (correct way)) ?

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Hi Hamster,

“Better” is relative. So is “best”. You will have to define your goals, then test and compare the different approaches. Keep the solution you like best. :slight_smile:

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