Projectile Code file is Working and no Projectile mesh shot


What error …Sayar .Please Solve me Sayar.

Could you show the projectile, turret, and tank blueprints?



In the projectile’s begin play could you add this log and tell me what you get?

UE_LOG(LogTemp, Warning, TEXT("[%s] %s"), *GetOwner()->GetName(), *GetActorLocation().ToString())

It should log out the name of what fired it and the location it spawned at.

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Solved …Sayar. Thanks a lot . Because My projectile Spawn Point and Tank Collision are so clsoed.So Projectile is auto destroyed from start shooting state. Hee… So Sorry for busy.
Now, My error is Final State. Turrent 4 make but one turrent is destry and win the game. How to solve sayar.

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