Hi Nina,
You were totally right, thanks for your fast response.
I was the one at fault, I just realized this while attaching the Side Boosters. I was dragging the Side Thruster Particles directly from the PreFab tab instead of the one attached to the rocket so I question myself how is this thing going to know which thruster to play on my rocket xD… and yes… I proceeded to drag and drop the ones on my prefab and everything got resolved, also for the landing and crash particles.
SOLUTION: (aside to paying attention to the video)… drag the particle materials from the Rocket Object INSTANCE to the Serialized Field.
