Project Wasteland - Player Experience

The few words that came to mind for me were: Isolation, Survivor, Scavenger

My present idea is a wasteland idea where the player doesn’t really come across many other people, and enemies / creatures are countless. Its kind of survive in spite of everything and use whatever you can to achieve that. I guess imagine something similar to a cross between the Metro series and Fallout.

Still a work in progress, hoping to get a better idea as I continue the course.

Nice idea you have.
I also was thinking of a scavenging type of game in a sci fi world.
Not that isolated, but the world outside is dangerous and you need to adventure it to find resources.
The further you get, it gets more dangerous, but the rewards are higher.
I have so much in my head right now and i really need to put them down on paper.

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