Hello,
When I started this Lesson, I was unable to download the character model used in the lesson as it was now apparently unavailable. I don’t mind troubleshooting as I enjoy figuring out problems with solutions, so I decided to use the default character model in the Unreal Learning Kit. I ran into a few issues that I resolved but I cannot figure this one out. After adding the MoveUpdatedComponent to the Event Tick on the BP_ThirdPersonCharacter, it did fix the jumping glitch, but it also causes my character to only face forward in the X direction. When I move the camera and move in the -X direction for example, the character runs in that direction but continues to look towards the X direction. For some reason they character model won’t rotate. Do you have an option to get the model that I could not download, or, and honestly, I would prefer this for a learning opportunity, can someone help me fix this issue?
Hi,
I assume you’re following the old content taught by Sam?
This content is being removed imminently from the course so I recommend only the new course content.
The model you are asking about was removed In October 2024 when Fab launched. Not all content was migrated and the free asset version wasn’t. There is no way to obtain it legally without paying for it - it is now part of a bundle that sells for about $120. I cannot recommend purchasing it. Please don’t ask people to share with you as it is against the licensing agreement for the assets.
If you were to follow the new content designed for Unreal 5.6+, a different asset is used in its place and it just works without any of the changes.
I can’t really offer a solution otherwise.
Okay,
Thanks for the information, I have no issue switching to the new course content, but out of curiosity there is a way to get the rotation on that character fixed, correct? Would it just be a little more complicated to teach to someone who is just now learning the basics of C++ and unreal?
The original course actually covers this. In the lecture after you set up the character. It is hard however given you don’t have access to the original character.
Can I ask that you use the Q&A going forward for course questions as I am travelling all next week and it makes it easier for me to find questions from a single source.
Sure,
No problem, May I ask where to access Q&A? I have searched for it on the community tabe on this browser and cant seem to find it. Is in in the Unreal Courses tab somewhere?
Hi,
The location of the Q&A is dependant on where you are taking the course. If Udemy, it is located under the video for the current UI and the beta UI, it is in the ai tab near the bottom. For the GDTV website, it is below the video.
I see, I found it under the video course in Udemy just like you said. I will send all future questions there. Also, I watched more or the video I was on and did see that Sam does show how to fix that bug using the GetActorRotation function to it so I may be able to finish this lesson using the default character model. Thanks for all of your help!
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Hi,
Just a heads up the old course content has now been removed. If you really want to follow the old materials, go to the last section and there will be an article explaining how to do this.