Project Dreadfall

For this project i’ve decided that i want to create all of the assets myself.
Ive started out with platforms so far and have been trying to tweak the ambient light to try and get the feel i’m looking for.
Right now this small walkways consists of 4 tileable pieces, more endstops, corners, archways and variations will be added. They will become prefabs that will be randomly generate dungeons in the future through code.
Any tips critics remarks are welcome, i know it’s not much yet

1 Like

The tile seems to be really realistic.

I am looking forward to see how your project progresses!

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