Project Boost - Unity (2020.1)

Thanks GameDev team for this!
Have fun! :smiley:

4 Likes

I think it is the best looking Project Boost I’ve ever played.

What are the items for?

1 Like

Hi Yee!

Mysterious power ups :smiley:
Just a collision calculator like obstacle exercise.

I exported fbx objects from Blender.
It was fun to create level design.

1 Like

Just a quick tip so you don’t get confused later.

There’s a difference between level art and level design, art refers to how the level looks, design refers to how the level plays, It’s important to know the difference because it can create a lot of confusion, for instance, in this case, I don’t know if you are referring to the Blender models you created or the layout of your levels and how they play. This situation is pretty innocent, but imagine asking for a job and they hire you expecting one thing when you meant another.

But don’t take my work for granted, here’s a video of Steve Lee (Dishonored 2, Bioshock Infinite) explaining why it’s important to know the difference and how the internet is creating a lot of confusion about this topic.

1 Like

Thank you for your help Yee. Great video!
I like create art but create a level design is very fun too :smiley:

Nice work! I like the controls and it’s always fun to see when people create their own assets for these projects.

1 Like

Thank you Brain! :grin:

This is very, I am impressed, the Assets created for this game looks amazingly!! :slight_smile:
It remainds me of the Project Boost versions from 2 or more years ago with Jatpack or Flying Dragon :slight_smile:

Love your work

1 Like

Privacy & Terms