Programmer vs Designer portfolio for job?

I want to pursue a game designer role and I’m planning on building a portfolio. I’m a bit confused from looking at job descriptions between programmers and designers. They both need to make games but programmers can get away with lesser game art quality or just purchase art assets for their games. While the designer needs the game to be fun, so I’m assuming is it okay that the game has bugs or quality is not as good as a full-time programmer since I’m focusing on the gameplay, fun factor, design, and overall setting of the game?

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