Procedural generated racing track with car traffic

Well… I was to lazy, to make my own track. So I decided to code a little bit :rofl:. My game will be endless runner with flexible track and crossroads… Track is generating in front of the player, and deletes behind. I really enjoyed game play, and hope to finish this game after course will be done.
You can follow my Instagram, where I’ll be posting news about my gamedev journey.
https://www.instagram.com/ainon_gaming/

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A little bit of topic. Just want to share this video.
There are three things you can watch forever… Water, Fire, and testing your track generator :sweat_smile:

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