Procedural Content Generation

course-ideas

#61

Hello,

I’m following here, any news about this ?

I would love to see this integrated in Unity 2.0 course especially procedural generation like we saw in popular games like Star Citizen / Infinity Universe / Elite Dangerous where we can see whole procedural galaxy, planets, terrains. Not especialy fps level generation or voxel based games.

Thanks in advance!


#62

Suggest we roll this into Maths for Games - A Fresh Start for Mathematics