Probuilder sticking to walls

I keep running into this issue with sticking to walls in rooms I created in probuilder. Has anyone else run into this? It seems to be ones where I have pulled or extruded faces. I’ve tried this in 2018/2019 and can’t seem go solve it. I’ve done the usual physics material stuff, tinkered with gravity, mass, drag. I can’t figure it out. It’s not like the physics material sticking behavior. It seems to stick to the wall and then drag the rigidbody into a corner.

I found a solution, setting Ground Check Distance and Stick to Ground Distance Helper to 0 under Advanced on the RigidBody First Person Controller Script seemed to do it. Not sure why it works, but it does. I hope this helps someone else from wasting time. FWIW, I could not reproduce this with regular 3D GameObjects.

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