Problems with physics, grabber and other things not working

When going into blueprint and switching on physics the pawn can nolonger pick anything up

PLEASE HELP!!!

Please write better questions… nobody can help you like this.

I am sure I know your problem, but I dont want to guess…

Here a scant answer from me:

Grabber.h

float Reach = 20.f;

Think about what happens if you set the Base Eye Height mathematically, then you will find your solution.

PS: and what you mean with “… and other things not working”, who knows…

Cheers

Hi

Cheers!! Can’t remember asking it now…! I will look back and find it.

Thanks

James

Edit: Nvm, was the right question :smiley: If you found it and fixed it, response here would be nice to know if that the only problem.

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