Problems with Generated Body and Open Door in Unreal

HI,

i got a problem with the constructor “GENERATED_BODY()”…

and into Unreal i don’t see the “Open Angle” and “Pressure Plate”…

Why?

The Lib into OpenDoor class are:

#include “CoreMinimal.h”
#include “Components/ActorComponent.h”
#include “OpenDoor.generated.h”
#include “Engine/TriggerVolume.h”
#include “Engine.h”
#include “Engineminimal.h”
#include “Components/ShapeComponent.h”

Thank you so much.

Solved!!

At least explain how did you solve!

Pratically, i had problems when importing…this is one of the most commons error, accompanied by a wrong syntax in writing code. If we create an Unreal project with C++ and within classes there are errors on building, the uproject will never respond as we want or it will not open, showing the popup with the error that we have lost the modules (for example: "“The following modules are missing or built with a different engine version” ).

These are the libraries:

I have the same issue with my Details Tab not showing the “Open Door” sub-section. I have restarted UE4 multiple times, no success. I also have my .h #include setup as many have already instructed.

UE 4.20.1

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