Problems with consistent anchoring!

Hello!

I’ve finished my game (very exciting), but I am having trouble getting the anchoring to keep objects in a consistent setup. I was wondering if anybody had any tips on how to do this?

At the moment things look ok in 1920x1080 or 16:9 (though 16:9 is a bit skewy), anything else looks really bad. Different elements are out of position and don’t scale properly.

Hi MxHabit,

Have you already taken a look at the manual? There are a few screenshots which visualise the concept of anchors in Unity.

https://docs.unity3d.com/Packages/com.unity.ugui@1.0/manual/UIBasicLayout.html


See also:

That’s a really useful visualisation! I will try things out and see if I can get different elements to stick together :slight_smile: Thank you!

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