When I have the circle beveled to the curve, changing the curve changes the mesh as expected, except for every 10 blender units I move the curve the mesh moves one. I can still create the mesh, I just have to move the curve extremely far out. I’ve had this happen before on other models, but it’s getting worse. Is there a way to make it so that the lampshade scales 1:1 with the curve?
I’ve included a picture showing how far I have to move the curve.